For the IDs, it looks like the first 1-2 digits are a team ID. 8 looks like MTL and 10 looks like TOR.
Then the team ID is followed by a 0 and then the player's jersey number.
I'd guess the y range is 0 to 2,400, (200 feet * 12 inches per foot), and the y range is 0 to 1,020 (85 feet * 12 inches per foot). For whatever reason, the NHL seems to prefer Imperial units over metric.
Very, very cool!
For the IDs, it looks like the first 1-2 digits are a team ID. 8 looks like MTL and 10 looks like TOR.
Then the team ID is followed by a 0 and then the player's jersey number.
I'd guess the y range is 0 to 2,400, (200 feet * 12 inches per foot), and the y range is 0 to 1,020 (85 feet * 12 inches per foot). For whatever reason, the NHL seems to prefer Imperial units over metric.
That's what we found out. We also realized that they only post 120 frames clips and it's 10 frames per second.
Interesting, all of the animations are only 12 seconds long? Is the goal usually at the same frame for each animation?
It is something I need to look at. But all animations are 12s long with 120 frames.